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Caveat: This post contains gameplay speculation and personal opinion. It may also contain comedy and sarcasm. It is not advice and is solely for entertainment and informational purposes.
Why use Hero Grades Now?
On this blog, I’ve reviewed Mr. Salmon, Capt. Nemo, Devana, and Elizabeth. If you read the reviews, you’ll have a good idea of how the heroes work, and how much I like them. But there’s nothing definitive about it.
With these new hero grades, I hope to make things clearer.
What are the Hero Grades? (Empires and Puzzles)
My hero grades will be based on how much value a hero brings to your roster. And while I’ll continue to highlight a hero’s strength, these grades will be used to clearly identify a true Game-changing-Monster.
For grading, I’ll consider their usefulness in Raids, on Defense, against Titans, and in Map/Quests Stages. If a hero’s only use is hitting the Titan, they won’t be considered a Deity.
However, that won’t necessarily change how highly I’ll speak of them in my review.
Hero rarity (3, 4, or 5-Star) won’t be a limiting factor. That means 3-Star heroes can be Deities because they’ll only be measured against other 3-Star heroes. So Morris would be Meek. Whereas Frosty would be a Deity.
Finally, I may revise a hero’s grade after the initial review. But if I do change a grade, I’ll log it here.
Anyway, here are my hero grades:
Meek (Hero Grades)
The Meek are a class of hero who dwell at the bottom of the pile. They offer no real help in battle and have little value. -Although one day, they may be Buffed and inherit the earth.
Warrior (Hero Grades)
Warriors are strong heroes with good intentions. However, they are mere mortals who can not stand before the gods, besides in reverence. A Warrior will persist, and may even achieve moments of Glory, but they are simply too weak. At best, they offer support to those who wield more power.
Archangel (Hero Grades)
The Archangels are righteous and protect the weak. They are formidable, and those caught napping will be quickly dispatched. They have the power to change the course of a battle and importantly, they are the only class who can withstand the forces of the Deities. An Archangel, be they healer or fighter, has the skills and wisdom to directly oppose the gods. They are the class whom all F2P/C2P should seek, because the gods do not often offer their favour to the poor 😂.
Devana and the honourable Rigard, are Archangels.
Deity (Hero Grades)
From the dawn of creation, the Deities have ruled with impunity. They receive divine blessings from the One (developers), and lord over all other pixels on the screen. If their Will is so, they will decimate all who dare to enter into their presence. -They can sound the Dong of Defeat, with just a moment’s rage. These Monsters can restore a team’s health, or summons a flock of Minions, or call on the Fiends -and in some shocking cases, they can do it all. You will know a Deity by the signs… when you Reroll rather than face them.
You can now find my Top 10, Best heroes in Empires and Puzzles, right here.
Empires and Puzzles Hero Grades
My system is designed to be fun, but hopefully, it helps you better understand how I see these heroes.
Deities are generally heroes who can win a battle by firing off.
Archangels are generally heroes who have some useful skills which can be used to fight the Deities.
Warriors are generally heroes who try but don’t have enough to help you fight the Deities.
Meek are generally meritless.
So, I’m not actually classing heroes as A, B, C, & D. I calling out the gods, and those who fall below them.
Finally, this is what you’ll now find at the end of a hero review:
Old Cynic’s Hero Grade: Deity
* Update: New 3 Tiered Deity Rating *
There is now a 3 Tier Deity Ranking System:
- Tier-1 Deity
- Tier-2 Deity
- Tier-3 Deity
For more information, you can find all the details, here. In short, Tier-3 Deities are more valuable than Tier-1 Deities.
The new system was created to help better distinguish between the range of Deities!
What are your thoughts? Let me know in the comments below.
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