Ludwig is a new 5-Star Hero from the Empires and Puzzles event, Clash Of Knights. Yesterday, I discovered something crazy about his Special which made him a priority for his own review.
First, though, I just released a complete Clash Of Knights Quest guide, which includes an initial review of all the new Heroes. So, if you’re interested in another Hero, check it out.
As for Ludwig, he’s awesome…
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Caveat: This post contains gameplay speculation and personal opinion. It may also contain adult comedy, sarcasm, and Human error. It is not advice and is solely for entertainment and informational purposes.
Ludwig’s Element, Class, Special Skills, & Talents
Ludwig’s core data:
Element: Dark (Purple)
Mana Speed: Slow
Family Bonus: Wolf ~ 2/3 Wolf Heroes get a 35% / 50% chance to make a cast buff undispellable
Special Skills (Full Metal Pelt): 1. The caster gets Taunt which prevents enemies from using Special Skills on the caster’s allies for 6 turns. 2. The caster gets +84% defense against Special Skills for 6 turns. 3. Nearby allies receive mana each turn for 6 turns. Received mana increases each turn until the last turn, when 100% mana is received.
Talent: PROTECT ~ +25% chance to get +25% defense for 2 turns after receiving and damage. The effect is applied at the end of the turn.
Is Ludwig worth Levelling? (Empires and Puzzles)
Ludwig is so powerful that there are concerns at SG that he might use his powers to exit the game and pursue a normal life in the physical world.
Yes… I’d level him.
Ludwig’s Special (Full Metal Pelt) Empires and Puzzles
Here’s a table which compares Ludwig with Krampus and Black Knight:
|Hero||Mana Speed||Taunt||Main Secondary|
|Ludwig||Slow||Last for 6 turns, with +84% Defense against Special skills||Nearby allies receive mana each turn for 6 turns. The mana increases each turn until the last turn when 100% mana is received|
|Krampus||Average||Last for 3 turns, with +44% Defense (& a further 10% every time they are hit)||Summons a Minion (10% A&HP) + All allies get +50% attack for 3 turns|
|Black Knight||Average||Last for 3 turns, with 50% chance to drop damage to 1||All allies get +45% attack for 3 turns, & a further 20% every time they’re hit|
We see that Krampus will benefit from +44% Defense during his Taunt, and Black Knight benefits from a 50% chance to drop all damage to 1. Whereas Ludwig gets no protection from normal damage at all, and only benefits from +84% increased Defense against Special Skills.
His competitors also beat him on Speed; they’re Average, while he plods along at Slow.
But for what little you lose, he more than makes up for.
Straight off, Ludwig’s gonna give you 6 turns of Taunt, which is a significant increase over Krampus and Black Knight.
Next, we have maybe, the most powerful example of Mana corruption in the whole of Empires and Puzzles. See, Ludwig is gonna start boosting the mana of the two Heroes next to him.
And not in a small way…
Look at this:
|Turns||Mana Boost||Nearby Full Mana Charge (without tiles)|
|4||+66.67%||Wait a sec|
I couldn’t believe it when I first saw it, just how powerful Ludwig is.
With no tiles at all, the two Heroes beside Ludwig will fire off their Special Skills on the 3rd turn of his Taunt….
… with zero tiles.
Then, on the 5th turn, they’ll Fire again.
And then again, on the 6th and final turn (assuming there’s anything left to hit).
Still, it’s worth noting that Ludwig doesn’t actually benefit from his mana boost at all. It’s only the two Heroes on either side of him that do.
Oh yeah, the Family Bonus (Ludwig Empires and Puzzles)
Ludwig is a member of the new Wolf family, and they have a Family Bonus perfectly suited to him: the chance to make a buff undispellable.
So, all of that trouble he creates has a 50% chance of being undispellable, for 6 long turns.
Note: He’ll need 2 other Heroes from the same family to get that 50% undispellable chance.
Speeding Up Ludwig (Empires and Puzzles)
If I pulled Ludwig, I’d only have one question: How do I speed him up?
Because the sooner he fires off, the sooner we can all go home for some cucumber sandwiches and a little Orangeade.
As crazy as it sounds:
This Mana Booster would benefit from working alongside another Mana Booster.
Ludwig is Slow, so you’ve gotta do everything you can to speed him up: Troops, Xnolphod (+20% boost), Ariel (+24% Mana generation), Odin (+8-28% Mana generation), etc., etc..
Fire him off ASAP, then get the drinks in.
Related: Empires and Puzzles Game Review
Ludwig – Empires and Puzzles Clash Of Knights
My final thoughts:
A couple of days ago, the developers removed an in-game function which benefited Heroes who only buff nearby Heroes.
Before, in a Double Formation and a Reverse Double Formation, such a Hero was able to buff the entire team of allies -due to their proximity.
Since then, there’s been general speculation that Ludwig was the reason for the Nerf -because his mana boost would’ve buffed his entire team…
…and that right there my friend, is the line drawn in the sand at HQ.
It’s my Speculation that Ludwig is so powerful, he changed the game (😂).
Old Cynic’s Hero Grade: Deity ⭐⭐⭐
What are your thoughts? Did I get it wrong, or did I miss something? Let me know in the comments below.
[Please always check in-game Hero Cards to confirm details and never chase Heroes]
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Copyright -Text and Initial Images: oldcynic.com
Thank you to PlayForFun for explaining how Ludwig works.
Images used by way of review/tutorial – Copyright owned by Empires & Puzzles: Small Giant Games