How Good is Ludwig? Empires and Puzzles Knights Review

Screenshot of Ludwig from Empires and Puzzles

Ludwig is a new 5-Star hero from the Empires and Puzzles event, Clash Of Knights. Yesterday, I discovered something about his Special which made him a priority for his own review.

First though, I just released a complete Clash Of Knights Quest guide, which included an initial review for all the new heroes. So, if you’re interested in another hero, check it out.

As for Ludwig, he’s awesome…

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Caveat: This post represents game-play speculation and personal opinion. It is not advice.

Ludwig’s Element, Class, Special Skills, & Talents

Ludwig’s core data:

Element: Dark (Purple)

Class: Paladin

Mana Speed: Slow

Family Bonus: Wolf ~ 2/3 Wolf heroes get a 35% / 50% chance to make a cast buff undispellable

Special Skills (Full Metal Pelt): 1. The caster gets taunt that prevents enemies from using Special Skills on the caster’s allies for 6 turns. 2. The caster gets +84% defense against Special Skills for 6 turns. 3. Nearby allies receive mana each turn for 6 turns. Received mana increases each turn until the last turn, when 100% mana is received.

Talent: PROTECT ~ +25% chance to get +25% defense for 2 turns after receiving and damage. The effect is applied at the end of the turn.

Ludwig Empires and Puzzles Clash Of Knights Graphic

Is Ludwig worth Levelling? (Empires and Puzzles)

Ludwig’s so powerful, there are concerns at SG that he might use his powers to exit the game and pursue a normal life in the physical world.

Yes… I’d level him.

Ludwig’s Special (Full Metal Pelt)

Here’s a table which compares Ludwig with Krampus and Black Knight:

HeroMana SpeedTauntMain Secondary
LudwigSlowLast for 6 turns, with +84% Defense against Special skillsNearby allies receive mana each turn for 6 turns. The mana increases each turn until the last turn when 100% mana is received
KrampusAverageLast for 3 turns, with +44% Defense (& further 10% every time they are hit)Summons a Minion (10% A&HP) + All allies get +50% attack for 3 turns
Black KnightAverageLast for 3 turns, with 50% chance to drop damage to 1All allies get +45% attack for 3 turns, & a further 20% every time they’re hit
Ludwig compared to similar heroes

We see that Krampus will benefit from +44% Defense during his Taunt, and Black Knight benefits from a 50% chance to drop all damage to 1. Whereas, Ludwig gets no protection from normal damage at all, and only benefits from +84% increased Defense against Special Skills.

His competitors also beat him on Speed; they’re Average, while he plods along at Slow.

But for what little you lose, he more than makes up for.

Straight off, Ludwig’s gonna give you 6 turns of Taunt, which is a significant increase over Krampus and Black Knight.

Next we have maybe, the most powerful example of Mana corruption in the whole of Empires and Puzzles. See, Ludwig is gonna start boosting the mana of the two heroes next to him.

And not in a small way…

Look at this:

TurnsMana BoostNearby Full Mana Charge (without tiles)
4+66.67%Wait a sec
Ludwig’s Crazy Mana Boost

I couldn’t believe it when I first saw it, just how strong Ludwig currently is (in Beta).

With no tiles at all, the two heroes beside Ludwig, will Fire-off their Special Skills on the 3rd turn of his Taunt….

… with zero tiles.

Then, on the 5th turn, they’ll Fire again.

And then again, on the 6th and final turn (assuming there’s anything left to hit).

Still, it’s worth noting that Ludwig doesn’t actually benefit from his mana boost at all. It’s only the two heroes on either side of him that do.

Oh yeah, the Family Bonus

Ludwig is a member of the new Wolf family, and they have a Family Bonus perfectly suited to him: the chance to make a buff undispellable.

So, all of that trouble he creates has a 50% chance of being undispellable, for 6 long turns.

Note: He’ll need 2 other heroes from the same family to get that 50% undispellable chance.

Speeding Up Ludwig (Empires and Puzzles)

I’ll only have one question, should I pull Ludwig: How do I speed him up? Because the sooner he Fires-off, the sooner we can all go home for some cucumber sandwiches and a little Orangeade.

As crazy as it sounds:

This Mana Booster, could do with some help from another Mana Booster.

Ludwig is Slow, so you’ve gotta do everything you can to speed him up: Troops, Xnolphod (+20% boost), Ariel (+24% Mana generation) , Odin (+8-28% Mana generation), etc., etc..

Fire him off ASAP, then we can all call it an early night.

Related: How good is Costumed Francine?

Ludwig – Empires and Puzzles Clash Of Knights

My final thoughts:

A couple of days ago, the developers removed an in-game function which benefited heroes who only buff nearby heroes.

Before, in a Double Formation and a Reverse Double Formation, such a hero was able to buff the entire team of allies -due to their proximity.

Since then, there’s been general speculation that Ludwig was the reason for the nerf -because his mana boost would’ve buffed his entire team…

…and that right there my friend, is the line drawn in the sand at HQ.

It’s my Speculation that Ludwig is so powerful, he changed the game (😂).

Old Cynic’s Hero Grade: Deity

What are your thoughts? Did I get it wrong, or did I miss something? Let me know in the comments below.

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Copyright -Text and Initial Images:
Thank you to PlayForFun for explaining how Ludwig works.
Images used byway of review / tutorial – Copyright owned by Empires & Puzzles: Small Giant Games

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  1. Haha, I agree. This guy would have ended the game if the hit 3 mechanic stayed as it is with double/reverse double formations. I really hope I pull him. I am not sure if he’s balanced though to be honest. If you surround him with a strong AOE hero (even just one) and a strong healer, if he goes off, he’ll be almost unkillable except with an extremely lucky string of tiles between the healer’s heals. Specials won’t hurt him. Imagine putting Alfrike next to him and her going off twice. Game over. Or Bobo, or Killhare, or something like that. Honestly I am not sure if he is balanced. That mana regen may need to be nerfed more.

    1. Hey byzanthia, I was thinking the same about Alfrike… that’s a lot of cubes in your head! I think I’ll need to keep an eye on Ludwig for any nerf before release.

  2. I just summoned it. i always dreamed of having a krampus on my team and here it is. now i just need a purple mana troop. congratulations, your content is as always useful and fun

  3. I’m pretty much over this game. The constant release of new OP heroes has got me to the point where I no longer want to play and I certainly can’t compete. They have forsaken the earlier heroes that everyone has for this obvious cash grab. I fear the game is nearing its end and this is the final push to extract out as much money as they possibly can before closing down the servers. Shame. With balance this game could have lasted many years more but alas they’re speeding up its demise.

    1. Welcome Yendor, there’s no doubt we’re seeing more heroes, and more powerful ones at that. But it’s difficult to quantify the impact on the longevity of the game from the outside. Do they make more money from new heroes? Yes. But where I’m confused, when hearing it maybe killing the game, is Why? Why buy-out SG for an insane amount of money, to then run it into the ground for a quick cash-grab?

      The problem is, we have no data with which to measure the impact on New Players, Vs. those with 1 year in, 2 years, and so on. Anyway, it would be good to get more 5-Star heroes, and to be able to level them in a more timely fashion. But, I’ve never had the best heroes, and matching 3 gems together is addictive. And E&P does it so well. Time will tell of course.

      Thanks for stopping by and for sharing your opinion!

  4. I just pulled Ludwig with one pull! I am very pleased! I think this is one of the major heros, like Telly was when she came out. 6 turns of Taunt in and of itself is crazy. Add the mana generation and its just insane.

  5. Hey Old Cynic,
    Just wanted to say I like your fresh take on the content. Just a thought I had recently but it’d be great to not only hear your perspective on them on your team but what you’d do or what heroes you would take to potentially counter them. I think Ludwig is a great place to start, totally OP if his special goes off and is uncleansable, but heroes that prevent new buffs on enemies, like Onyx or Sabina to name a couple can make his special do absolutely nothing and then this massive meat shield can become something you almost completely ignore.

    1. Hello and thank you! I do try to suggest what types of heroes would counter the subject, but it really depends on where the review is taking me.

      If I were to make it a Standard Expectation (that I’d offer the ideal counter), I imagine people would not be satisfied with my suggestions. That’s because, I can only really deal with the minutiae when I have the hero, or have experience playing against them. Otherwise, the end result would be: Me suggesting which hero from My roster would best counter the subject.

      To which the reader might reasonably say: That’s not the best counter, So-and-so is. And so, to pre-empt that outcome, I’d end up researching who the best counter was for each hero.

      Alas, there is not enough time in my day, and only one Old Cynic 🙂

      That said, I’m happy for readers to put their oar in, as some do.

      But thank you for the suggestion, and I will still bear-it-in-mind for future reviews! -Oh, and thanks for reading!

  6. I think the best way to counter ludwig will be somewhat obvious, using your standard dispellers or shut down heroes like Malosi and finally if you have him, Mad Hatter to steal all that awesomeness! Malosi and the Hatter will be my primary counters to Ludwig

    1. I think Malosi – for those who have him – will be more useful, because dispellers can only dispel the taunt and not the mana regen (not at once anyway)… a bit like with Krampus/Black Knight and their own taunt vs. buffs for the rest of the team.

      and C.Sabina (much easier accessible) as per my other comment…

  7. So, I was super excited about him… to the point where I did my first ever “mass pull” – bought all the alliance offers and summoned with all coins and gems from it. Got super lucky: Wolfgang, 2x Quenell, the 3/4 stars and… Ludwig! Was so stoked!!

    But… although he’ll be super fun (and powerful) on offense, I’m not too sure on defense… I just had a raid against a team with Ludwig – and Wolfgang (in reverse formation: Milena / C.Kadilen / Ludwig / Emilio / Wolfgang – all 20 emblems and lvl 29 mana troops – TP: 4889) and I beat it pretty easily without losing a hero…. with a TP less than 600 exactly at 4289 with 4x 4-stars and mana troops at levels between 1-17: Cobalt / Gullinbursti / Rigard / C.Sabina / Proteus. Basically Costume Sabina makes a bunch of them a bit irrelevant, and because Ludwig is slow…. I managed to fire Sabina before Ludwig, which was then quite satisfying to see do… nothing when firing his special. I have to say I git a bit lucky that Wolfgang fired his special without making the buff undispellable so Sabina took care of that again… and boom goes the health boost.

    This is making me a bit less excited about running it on defense. I think he’s only viable as a tank, with other family heroes to make the buffs undispellable… but even then fire a fairly simple S1 4-star costume beforehand and all the Wolf heroes lose a lot of their power….

    Been thinking of options such as running it flanked by the likes of C.Kadilen, Brynhild, Vanda – which I’m lucky to have as well… but I guess this loses the fun of flanking him by a beast of a hero that can annihilate the opposing team…

    I guess I’ll have to see how they perform when I’m done with my leveling and put them out there.

    But on offense this seems like one of the most fun and powerful heroes out there

    1. Hi Jeje, thanks for the detailed breakdown. I look forward to facing him in raids myself.

      As you said, it might be worth sacrificing a monster next to him, for a care giver; a quick healer one side and Alfrike the other? But maybe he just doesn’t work on Defense, guess time will tell (I wish I had him, to try and figure it out with you lot).

      As for Quenell, she looks great anywhere. Congrats.

      Thanks for stopping by!

      1. You’re welcome! And thanks for the blog. I like it. It’s well thought-out and fun at the same time. I think you’re totally right… I’ve been giving it more thoughts and you probably need to compromise somehow on defense. With my roster, I’m thinking Brynhild (mine’s fully emblemed and LB’ed) to flank him – mana gen boost, special skill defense until Ludwig fires and some fast healing… and then the dispel protection as well after he fires. And then a beast on his other side… Alfrike would work quite well (not great against colour stacking I guess)… Mine would be Cobalt.. That mana regen does give a lot of mana which – after trying Ludwig out on the map (my AR farming has been fun and quicker than normal.. even though Ludwig’s only at 2/40 or something…) – get “lost” a bit if the hero is already well charged and gets 80 or 100% mana again… whereas a Charge or Magic hero would be able to store it up in the different levels of charge (ideally all the way to the max to unleash the beast). Thinking about it, Milena is probably a great flank to Ludwig… She does both the healing and the destroying… FWIW I’m imagining running Wolfgang – Cobalt – Ludwig – Brynhild – Costume Vanda in reverse formation, just to try and keep the Cobalt/Ludwig combo alive and ready to fire.. One day, I’ll try.. when I’ve done the leveling up grind haha – dont have stores of food or backpacks, etc.. so cant really power level heroes

        1. Thanks Jeje. Your team looks awesome. I like the idea of Brynhild as the quick healer next to him. And once he fires, she’ll do even more healing and mana generating. Lady Woolerton is another 4-Starer I can think of. And of course, Milena (if the AI behaved) would be cool, too.

          That said, I’ll be skipping your team should I see it. Thanks for visiting!

    2. I don’t have him fully leveled. He’s only 4-35. I put him double formation with him on the back end. Not getting hit really affects his slow mana gen so I’ll try regular formation tomorrow. I think he’ll be fine at tank. I know my alfrike was fine at tank until I pulled Bera. But I think maybe a standard formation will work out better to “speed” him up (either mana or death lol). Time will tell!

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