Miriam & Midnight are the newest powerhouses to join the bustling world of Empires and Puzzles. With some of the heaviest Minions we’ve seen to date, at the quickest speed, are Miriam & her windpipe-closing feline, just too much to handle?
Caveat: This post contains gameplay speculation and personal opinion. It may also contain adult comedy, sarcasm, and Human error. It is not advice and is solely for entertainment and informational purposes.
Miriam & Midnight Stats and Special Skills (Empires and Puzzles)
✨This Hero was nerfed after this review. Details have been updated, however, the review remains the same ✨
Key Facts: Ice (Blue), Average, Wizard, Morlovia Family
Special Skills (Litter of Kittens): 1. Summons a Blue Kitten Minion for the caster and nearby allies. Kitten inherits
40% 30% HP and 20% 30% Attack from the caster, and recovers 15% health for its owner at the end of each turn 2. Kitten Minion lifts the newest cleansable Status Ailment from its owner and adds it to the hit target 3. The caster and nearby allies get +45% Attack, and a further 20% increase every time they are hit during 4 turns. The caster and nearby allies get +50% Attack for 3 turns. 4. The Caster and nearby allies regenerate 672 504 Boosted health over 4 3 turns (can exceed max HP).
Passive: STEAL BUFF – When this character casts their Special Skills, they have a
100% 50% chance to steal the newest dispellable buff from a random enemy that has Buffs. If no enemy has buffs, they deal 70% damage to all enemies.
Family Bonus: 1/2/3 Heroes:
+3/+6/+12% 3%/6%/9% Mana Generation.
Talent: JINX ~ +25% chance to deal +15% extra damage per each active buff the enemies have. The extra damage applies to both normal attacks and Special Skills.
Are Miriam & Midnight Worth Levelling? (Empires and Puzzles)
Yes! If you’ve just pulled Miriam & Midnight, your Roster just got significantly better! [This statement is deliberately hyperbolic. While the author believes strongly in the in-game supremacy of the subject, he does not know the strength nor depth of your personal roster].
I hate to keep flossing about being in Beta, but when I tested her out I was super buzzed. [The author was not “high” at the time of testing. This statement concerns his personal emotional response to using the Hero for the first time.]
…And Miriam & Midnight were weaker back then! The Minions were only worth 30% HP!
I found that when Miriam & Midnight fired off, I could almost coast to victory. -It had a significant impact on the outcome of the battle.
It’s true; Empires and Puzzles is made simpler and easier with Heroes who affect all allies, or all enemies, but there are some top-drawer exceptions, and Miriam and her spooky-looking cat should be considered among that grouping.
Miriam & Midnight Vs. Hulda and Co (Return to Morlovia)
For the Table I’m, of course, going to focus on Minions:
|Hero||Mana Speed||Number||BMI (minion)||Healing/Other|
|Miriam & Midnight||Average (10 tiles)||3||40%||15% health, 45% + Attack, lifts Ailments to issue elsewhere. + 672 Boosted health on the side|
|Hulda||Average (10 tiles)||5||31%||11% health, 24% Mana generation, 54% Defense|
|Arco||Average (10 tiles)||5||30%||All allies get 75 HP Boosted health for Minions owned|
|Diaochan||Fast (8 tiles)||3||16%||Sticky fingered Minions and also recovers 35% health for all allies|
|Director Zuri||Average (10 tiles)||5||15%||42% healing for all, 65% for the weak link, and a Cleanse all allies|
|Set||Slow (12 tiles)||5||40%||All enemies get 315 Poison damage over 3 turns. If caster dies, all enemies lose all Mana|
|Bera||Fast (8 tiles)||5||20%||Stops the enemy from getting Minions|
When you consider the weight of M&M’s Minions, you automatically look to compare her with Hulda and Arco.
But what she has over them is the ability to heal the caster and nearby allies for 672 Boosted health and Buff them with 45% Attack (plus 20% per hit) for 4 turns. And that’s not connected to her Minions, so a Bera-type couldn’t stop it.
And, her Minions will somewhat protect you from Status Ailments, by actually flinging them back at the opposition!
Miriam & Midnight Super Minions (Empires and Puzzles)
Miriam & Midnight make a superb team and together they create 3 seriously formidable Minions who are an absolute hazard.
These chunky Kittens consist of 40% HP and recover 15% health for their owners. And here’s the kicker, they will reallocate the most recently received Status Ailment from the owner to some other random sucker!
Now, you might expect me to compare that in some way to kids on a playground playing Tag. Like when you Tag some kid and the speedy little brat Tags you back before you can get out of range.
But I’m not gonna do that.
You might even think I’ll compare it to a Bank in some way…
Like when a Bank makes bad business decisions and instead of facing the financial consequences of their incompetence, they instead quickly pass the buck to the common Taxpayer.
But no, I shall not!
Look, these Minions are a delight to sit behind because now I know how it must feel to be a Politician; reallocating accountability like a Golfer swinging at the Range.
Miriam & Midnight FB & Passives (Return to Morlovia)
It’s worth mentioning the Family Bonus and Passives attached here:
First, the Family Bonus gives +3%/+6%/+12% Mana generation to family members. That’s not crazy, but not insignificant either, especially given the strength of some in this family.
Next, we have the Passive; a 100% chance to steal a new Buff from a random Hero, -or- to hit all enemies with 70% damage if there is no Buff to steal. This is activated with her Special Skill and could get a bit annoying!
Also, you could time that Passive to steal a Taunt or something else of your choosing. That’s a really nice touch.
Miriam & Midnight (Empires and Puzzles)
My final thoughts:
If you’ve already got Hulda or Arco, you might not be super impressed by Miriam & Midnight, but I’d argue, you’d still have a problem picking one over the other.
These guys effectively start a food fight, tossing back over whatever you’ve decided to throw in the first place.
And, 40% HP alongside what these cute kittens actually do, is obviously going to be a problem once initiated.
Plus, all that healing; 15% from the Minion itself and 672 Boosted (over 4 turns) from Mirian. What’s that? About 290 HP (Based on Grazul) + 168 HP = 458 HP (per turn!).
At the end of the day, Miriam & Midnight are an awesome team and well worth the sneezes should I get them.
Hero Grade for Miriam & Midnight (Empires and Puzzles)
So for my grading, the question is:
Is this Hero’s Special capable of/likely to change the outcome of a battle? Yes.
If not, do they still bring enough to the party to help defeat the deities? N/a.
(* There’s a chance that 40% HP Minions (at Average) will make her completely OP. And if that’s the case, I will give her a field promotion to Diety: Tier-3. But I will test that on Defense first. For now, I am happy to let her leave our gathering with a Hero Grade of…)
Update: Enough time has passed to show that 40% Minions at Average, with all that they do, is the Crem Dela Crem. Upgraded to T-3:
Old Cynic’s Hero Grade: Deity ⭐★★
[Please always check in-game Hero Cards to confirm details and never chase Heroes]
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