Zekena is a new 5-Star hero from Underwild, Season 4 of Empires and Puzzles. And it’s fair to say, this guy looks incredible. In short, he’s a 5-Star Bjorn, but with a serious sting in his tail.
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Caveat: This post contains gameplay speculation and personal opinion. It may also contain adult comedy, sarcasm, and Human error. It is not advice and is solely for entertainment and informational purposes.
Zekena’s Special Skills & Core Data
Family Bonus (for 1/2/3/4/5 Underwild Heroes): 25% / 30% / 35% / 40% / 45% chance to spawn an Underwild Gem on board when this hero casts Special Skill. The Underwild Gem deals 50 damage to a random enemy each turn.
Passive: Duration of the first 3 buffs is increased by 1 turn.
Special Skills (Swift Stingers): 1. Deals 300% damage to the target. 2. Deals 450% damage to a random different enemy. 3. Deals extra damage if the target is Dark. 4. The target of the second hit gets -56% defense for 3 turns.
Talent: WOUND ~ +30% chance to apply bleeding from any normal attack.
Is Zekena Worth Levelling? (Empires and Puzzles)
I can confirm your suspicions; Zekena’s another All-Star.
What I like about him, is his core damage stats. The developers could’ve held back a bit, or slowed down his mana speed, but they didn’t. The result is a stone-cold-killer.
His first hit is for 300% damage and the second for 450%.
And just like Bjorn, if there’s only one target left, he’ll slap ’em both sides for 750% damage.
So, as the battle rages on, and as heroes are dismissed, Zekena becomes more and more dangerous -as his list of potential victims decreases.
And the Stinger? He leaves the second target with -56% Defense-down.
Let’s get into the comparisons
This is gonna be a bit of a numbers game. Here’s what I’m thinking:
- Fast Hitters
- Powerful Snipers
- Heroes who hit the wings
- and, Quenell – Because she’s the current Gold standard
I’m also going to add another Column to measure Max possible total output.
|Hero||Mana Speed||Damage||Secondary||Total Damage|
|Zekena||Fast (8 tiles)||Deals 300% damage to the target & 450% to a random target||Second target gets -56% defense for 3 turns||750%|
|Jabberwock||Fast (8 tiles)||Deals 300% damage to the enemies on the edges. If there’s only one enemy alive, the damage is doubled||Enemies on the edges receive 258 Poison damage over 3 turns.||600%|
|Zenobia||Average (10 tiles)||Deals 320% damage to the enemies on the edges. If there’s only one enemy alive, the damage is doubled.||Alters the power of Fire shields on the board…||640%|
|Captain Nemo||Fast (8 tiles)||Deals 300% damage to the target||Deals 600% if the caster has a status ailment||600%|
|Quenell||Fast (8 tiles)||Deals 320% damage to the target & NB||Damage increases by +40% power every turn -up to +200% in total||1,560%|
|Cobalt||Ninja x2 (10 tiles)||Deals 325% damage to the target & NB||85% chance the attack will bypass buffs||975%|
750% damage isn’t earth-shattering, but it is impressive when you consider Zekena’s speed -Fast.
As more of these heavy hitters are released, we either continue to rate them highly based on damage output Vs. Speed, or we say, Damage alone does not = Superstar. -A hard argument to make.
Especially when these new, fresh-out-the-box, heroes continue to wipe the floor with your sorry bunch of “peacefully protesting”, in-bed-by-nine, cucumber sandwich eating, introverted part-timers.
Don’t get me wrong, I’m all of those things, but still… I expect more from my heroes.
Zekena Vs Titans (Empires and Puzzles)
It’s obvious to everyone, even those who just started playing E&P, that Zekena will do quite well against Titans.
The good folk at E&P leaned into his Element and gave us a little extra bonus damage against Dark, which will make his inclusion into any Titan team, a certainty.
That’s because both of Zekena’s attacks will fire and hit the Titan, causing severe discomfort, general anxiety, and a loss of Zen. And it’s expected, the -56% Defense-down which accompanies the hurt, will also cause untold hypersensitivity around its fragile parts.
But Zekena will also do well in the normal world. After all, his Defense-down is not Elemental.
At the end of the day, he’s a top-end hitter. No doubt.
Zekena – Empires and Puzzles Grade
My final thoughts:
I remember pulling Bjorn and thinking how cool he was. Bjorn is clearly the base model -without the Defense-down. He hits the first target for 200% damage and the second for 350%, at Average speed.
Zekena is in a completely different league, of course. With so much to like:
- Speed: Fast
- Concentrated damage: Substantial
- Defense-down: High Level
- Bonus against Element: Don’t Forget To Hit The Titan
I hope to never see one of my heroes standing alone, across the battlefield from Zekena.
With no hope left and only a solitary skull to offer, to serve as a living sacrifice and to bear witness, to his awesome destructive nature.
So for my grading, the question is:
Is this hero’s Special capable of/likely to change the outcome of a battle?
If not, do they still bring enough to the party to help defeat the deities?
Yes. He is very close to a Deity and I’m sure he’ll be a fantastic asset for anyone who pulls him.
Old Cynic’s Hero Grade: Archangel
What are your thoughts? Did I get it wrong, or miss something? Let me know in the comments below.
[Please always check in-game Hero Cards to confirm details and never chase Heroes]
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