Morax is Empires and Puzzles’ November 2022 Hero Of The Month (HotM), and with a little luck and strategy, he has the potential to cause a whole heap of damage.
Caveat: This post contains gameplay speculation and personal opinion. It may also contain adult comedy, sarcasm, and Human error. It is not advice and is solely for entertainment and informational purposes.
Morax‘s Stats and Special Skills (Hero Of The Month)
Key Facts: Dark (Purple), Average, Sorcerer, Legends 2022
Special Skills (Scythe of Sorceries): 1. Deals 400% damage to the target and minor damage to nearby enemies. 2. The target gets -24% Mana generation for 4 turns. 3. Reduces max health of the target’s nearby enemies by 400. Max health can’t be lower than 30% of the original max health. 4. [Element Link] All Dark allies are immune to new Fiends for 4 turns (can not be dispelled).
Passive: 1. MANA ON HEALTH BOOSTING SPECIAL SKILL ~ This character gains 5% Mana each time an enemy casts a Special Skill that Boosts health. 2. RESIST MANA GENERATION AILMENTS ~ Innate resistance against Status Ailments and Negative Stacks that affect Mana Generation. Doesn’t apply to Status Ailments that stop Mana Generation or steal Mana.
Talent: DELAY ~ +15% chance to drop the mana generation of the enemy by -50% for 2 turns after dealing damage. The effect is applied at the end of the turn.
Legends 2022 Family Bonus: 1/2/3 Heroes: +10%/+15%/+20% attack. Bonus for 2+ Heroes: Element Link affects all allies.
Morax Vs. Empires & Puzzles
You’ve got to be careful with a Modern Hero of the Month, because with all these words flying at you, it’s easy to mistake volume for content.
Of course, that little piece of logic doesn’t apply to my blog.
But it’s true. Sometimes, when I’m trying to figure out a new HotM, I feel like I’m decrypting some kind of ancient language. Like I just bumped into a wall of Small Print as I’m about to install a new App; -But am I on to a winner or not?
Is this Hero a badass or not?
I mean, Morax has more Back-and-Forths than a geezer trying to flog me a watch at the market;
“Mate, this has got 3 different time zones, 1 alarm, it’s semi-vibrating, and it’s water resistant to .5 meters. Cost me thirty quid to get in, but it’s yours for £15… Can’t say fairer than that. £10? … £5?”
Morax might have more words than The Modern Encyclopedia, but he also might have the depth of an Election Manifesto 😁.
Is Morax a viable option to aid your other Heroes in their brave quest to see off the mighty High-Deities?
How Good is Morax? (Empires and Puzzles)
Let’s try and break him down, starting with his Attack:
- 400% to target and Minor to nearby (Minor = Half, so 200%)
That looks like old-school (Season 1) Average damage:
- Richard – 415% to target and Minor to NB (Ave)
- Thorne – 490% to target and Minor to NB (Ave)
But new Heroes have far superior Form and Execution:
- Master Lepus – 410% to target and Minor to NB (Fast)
- Faline – 330% to target and NB (Fast)
- Topaz – 350% to target and NB (Ave, Ninja)
- Adalinda – 395% to target and NB (Ave)
But there’s still more to it. Because Morax will have greater Stats than those Season 1 Heroes:
Morax is quite similar to Zagrog, who hits the target for 430% and nearby enemies for Minor Damage, also on Average. However, Zagrog will bypass defensive Buffs and gains Mana as he slips them.
Morax Reduces Max Health
For me, Morax’s value is predicated on the usefulness of this part of his Special.
And on first take, it doesn’t seem that useful at all. I mean, reducing Max Health? What’s that worth?
Well, this reduction of Max Health thing changes Morax from a pretender into the real thing (for one small moment in time).
But to get an idea of what we can expect from Morax, I went and tested Alfrike, who also reduces Max Health as part of her Special. And the results were quite interesting.
Here’s what Morax’s Hero Card says:
‘Reduces max health of the target’s nearby enemies by 400. Max health can’t be lower than 30% of the original max health.’
This is an image of a Raid team before Alfrike fires off: Note Margaret on full health:
And here’s what happens after the cubes smack em in the lips:
From my research, current Heroes who have Max Health Reduction as part of their Special Skills, deal more straight Damage than Health Reduction. Excluding Eiora & Fluffy, who will reduce health on enemies who own Minions without causing Damage first (Horus staggers reduced health over 3 turns).
In the case of Morax, his Max Health Reduction to nearby enemies will be greater than the Minor Damage dealt (assuming the targets have full health).
In rough testing, 200% damage equates to about 200-250 HP; so the 400 HP reduction would be almost double that!
And at Average speed, there’s a reasonable chance of Morax firing off with at least a few enemies with near full health (based on my Devana doing the same).
Again, in rough testing, 400% Damage equates to around 450-500 HP.
In simple terms, I believe that this Hero of the Month has the potential of causing as much damage as an elite Hero.
-Let’s say you hit the Tank just after they’ve healed and all enemies now have Max Health, the 200% Minor Damage would be overridden and we’d see something like this:
|400 HP||450 HP||400 HP|
This means the equivalent Damage caused to the Flanks would end up equating closer to 360% Damage, rather than Marax’s standard 200% damage to nearby enemies.
Of course, if they’ve already been hit, the 400 HP could equate to nothing but thin air!
[If I were trying to get the most out of Morax later in a battle, it might be worth retargeting the same nearby enemies to reduce their Max Health further.]
Morax’s Element Link and Passives
The only thing we haven’t covered yet is the -24% Mana Generation for the Target. But then, we all have a good idea about how that works and what it’s worth.
As for the Element Link, it’s the same as we’ve seen with the last few HotMs that offers Immunity against Fiends. -It’s a useful and powerful Element Link, but there’s no need to go on about it.
Morax’s Passive Skills
Morax has a couple of OK Passives. The first gives him a 5% Mana Boost when an enemy implements a Health Boost via their Special Skills.
But I suspect this will likely have limited impact, still, every little helps.
His second Passive is pretty much on par, offering protection against Status Ailments that affect Mana Generation.
Overall, Morax has a few bells and whistles which contribute to the large volume of words that populate his Hero Card.
Morax Empires and Puzzles – Hero of the Month November 2022
My final thoughts:
Behind the riddles and equations, Morax actually offers a shining beacon of hope; That when the stars align, and you get in there early enough, he’s gonna be able to flex like a real somebody.
Just like getting to the buffet first, to choose from the unsullied foods, Morax will make your budget all-you-can-eat buffet feel like a 5 Star banquet.
But once that window closes, you’ll be lumped with a Hero who feels like Superman, after he gave up his powers for love. 💖
Even then, Morax offers you a strategic option for utilizing his Max Health Reduction and a -24% Mana Generation that could be used to slow down a menacing target.
I can’t see any reason to prioritize Morax if you’ve already got better hitters. But for a large portion of players, I suspect he’ll represent a very respectable offensive alternative.
Because, if you strip it all back, you’re left with a Hero who offers Skills which could be folded into a decent Team. -He can be Stacked and he is useable.
In a time when Premium Heroes are breaking the scales, HotMs are still following the baseline. However, I hold out hope for Morax chiefly because his Max Health Reduction could stifle standard Healers.
What are your thoughts on Morax?
Hero Grade for Morax (Empires and Puzzles)
So for my grading, the question is:
Is this hero’s Special capable of/likely to change the outcome of a battle? No.
If not, do they still bring enough to the party to help defeat the deities? Just.
Old Cynic’s Hero Grade: Archangel
[Please always check in-game Hero Cards to confirm details and never chase Heroes]
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