Legends Of Kalevala is a new Empires and Puzzles Seasonal Event. Taking its inspiration from epic mythology, it will introduce a host of awesome new heroes with a distinctly Finnish flair.
Controversially, Kalevala Day is actually celebrated on the 28th of February… so…
In this guide, you’ll find details of the event, a table with all the Stage-Bosses, and an initial breakdown of all the new heroes.
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MENU (Empires and Puzzles Legends Of Kalevala)
1. Legends Of Kalevala Guide
2. Monsters and Bosses Chart
3. Kalevala Family Bonus
4. All 5 Star Legends Of Kalevala Heroes
5. All 4 Star Legends Of Kalevala Heroes
6. All 3 Star Legends Of Kalevala Heroes
Caveat: The post represents game-play speculation and personal opinion. It is not advice. As this information is based on early Beta, it may not be correct at the time of release, please check in-game to be sure. This post also contains comedy and sarcasm.
Legends Of Kalevala | Empires and Puzzles
Legends of Kalevala is an Empires and Puzzles Seasonal Event, due to make its first appearance on Monday 20th June 2022, and run until Monday 18th July 2022.
There are 10 new heroes scheduled for release; 6 Legendary, 2 Epic, and 2 Rare.
Also, as it’s a Seasonal Event, Epic Hero Tokens can be used at the Summoning Portal!
Special Gameplay Rules for Legends Of Kalevala (Empires and Puzzles)
Legends of Kalevala consists of three difficulty modes: Rare, Epic, and Legendary, with 20 Stages in each (60 Stages in total).
These need to be completed in order (starting from Rare), to unlock the next difficulty mode.
There are also restrictions on the maximum level of heroes and troops you can take to battle for each mode:
- 3-Star Heroes and 2-Star Troops for Rare,
- 4-Star Heroes and 3-Star Troops for Epic, and
- 5-Star Heroes and 4-Star Troops for Legendary.
Legends of Kalevala also has a new special effect: Puuko Bombs.
Puuko Bombs (Kalevala Seasonal Event)
Puuko Bombs appear in one of the 5 elemental colours, randomly occupying a tile space. These contain a counter, starting from 3, counting down the number of moves made.
If the counter runs out, the Puuko Bomb will explode and deal damage to your team.
So, match the bombs with tiles of the same colour, to remove them from the board, before the counter runs out!
Matching Puuko Bombs will build up a special Puuko Storm feature, which means you can turn the bombs against your enemy.
- All enemies receive damage equal to 15% of their max health
- All enemies get -30% defence for 3 turns
Make 5 Puuko Bomb matches to activate the Puuko Storm.
Legends Of Kalevala Seasonal Event Offers (Empires and Puzzles)
As this is another 28-day seasonal event, we can expect to see the usual calendar of Special Offers popping back again.
(Updated) And, it is so:
A new deal is unlocked each day, and there’s a free gift on Sundays.
All the Bosses, for All the Stages, in Legends Of Kalevala
Here are the Monsters and the End Bosses you’ll be facing!
|1||Nature and Fire||Joukahainen (Ice)|
|2||Dark and Ice||Lemminkainen (Fire)|
|3||Holy and Fire||Joukahainen (Ice)|
|4||Nature and Dark||Kullervo (Holy)|
|5||Ice and Holy||Lemminkainen (Fire) and Para (Dark)|
|6||Ice and Fire||Louhi (Dark)|
|7||Nature and Holy||Joukahainen (Ice)|
|8||Dark and Ice||Lemminkainen (Fire)|
|9||Holy and Fire||Vainamoinen (Nature)|
|10||Holy and Nature||Joukahainen (Ice) and Ilmarinen (Fire)|
|11||Fire and Nature||Kullervo (Holy)|
|12||Dark and Ice||Louhi (Dark)|
|13||Holy and Fire||Iku-Turso (Nature)|
|14||Nature and Dark||Kullervo (Holy)|
|15||Ice and Holy||Aino (Ice) and Iku-Turso (Nature)|
|16||Ice and Fire||Meilikki (Nature)|
|17||Holy and Nature||Louhi (Dark)|
|18||Dark and Ice||Vainamoinen (Nature)|
|19||Ice and Fire||Iku-Turso (Nature)|
|20||Holy and Nature||Louhi (Dark), Vainamoinen (Nature) and Kullervo (Holy)|
This information will be checked and confirmed again after the 20th of June 2022, when Kalevala makes its debut.
Legends Of Kalevala Summoning Portal
The Legends Of Kalevala Summoning Portal will replace the regular Epic Hero Portal, but will still include all the Classic Season 1 heroes.
This will allow you to use Golden Epic Hero Tokens to try your chances at pulling one of the brand new Legends Of Kalevala heroes.
You’ll be able to earn an Epic Hero Token by completing Stage 20 in Epic mode, and Stage 15 in Legendary mode, of the Legends of Kalevala event.
You can also purchase pulls at 300 gems for 1 pull, or 2600 gems for 10.
Legends Of Kalevala Family Bonus (Empires and Puzzles)
All Kalevala heroes share the same Kalevala Family Bonus and the same Passive Skill:
Kalevala Family Bonus
Family Bonus (for 1/2/3 heroes): Receive -10%/-25%/-40% less damage from the Special Skills of the stronger element.
Kalevala Passive Skill
Power of Sisu: When this character starts a turn with low health for the first time during a battle, they recover 15% health and receive 15% mana.
OC’s view: The headliner is clearly that 15% mana boost on low health, and it feels great when it happens. But, look at that -40% less damage on Specials from the stronger element…. Tanky… a bit?
All Heroes in Legends Of Kalevala (Empires and Puzzles)
I hope to review a few of these heroes over the coming months, where I’ll also be able to research and consider them in much more detail. But for now, let’s see what we’ve got:
5-Star Legendary heroes: Legends Of Kalevala (Empires and Puzzles)
There are six new 5-Star Heroes in the Kalevala Family.
Aino (Empires and Puzzles)
Aino: Ice, Cleric, Average
Summer Carol: 1. Cleanses status ailments from all allies. 2. Recovers 40% health for all allies. 3. All enemies get -24% mana generation for 4 turns. On Nature characters, this effect can’t be cleansed and lasts 2 turns longer.
OC: Aino is a Classic healer in the traditional sense. Like a rose in sunset…. Sorry, I gotta take this more seriously.
Aino possesses many of the ‘classic’ skills we all want from a solid healer but also has a nasty sting in the tail for your enemies (-24% mana generation).
She might not overwhelm the senses, but she will definitely make an impact.
The Cleanse is in the right place (1st), the healing is substantial (40%), and slowing of all enemies gives you that little bit of extra time.
Aino has the potential of tilting the battle in your favour. -Especially, if it’s off the back of her Passive (15% mana boost)!
Yes, Aino is a great hero.
Iku-Turso (Empires and Puzzles)
Iku-Turso: Nature, Druid, Fast
Dreaded Waters: 1. Deals 280% damage to the target and nearby enemies. 2. Target and nearby enemies receive 240 water damage over 3 turns. On Fire characters, this effect can’t be cleansed and lasts 2 turns longer. 3. The caster steals 51% of healing applied to the target and nearby enemies for 3 turns. On Fire characters, this effect can’t be cleansed and lasts 2 turns longer.
OC: This frog’s hit is decent and the healing is a nice touch. As for the water damage? It’s more like an Ice-Bucket-Challenge (there’s a Wiki for that!).
Costumed Elkanen is quite similar, in that he also steals healing in this way, so let’s compare the two:
|Iku-Turso||Fast (8 tiles)||Deals 280% damage to the target and nearby enemies||The caster steals 51% of healing applied to the target and nearby enemies for 3 turns. This effect can’t be cleansed on Fire.|
|Costumed Elkanen||Fast (8 tiles)||Deals 270% damage to the target and nearby enemies||The caster steals 40% of healing applied to the target and nearby enemies for 3 turns.|
Not a bad hero at all, but not the star attraction.
Ilmarinen (Empires and Puzzles)
Ilmarinen: Fire, Fighter, Slow
Forged in Fire: 1. Reduces the mana of all Ice enemies by 40%. Reduces the mana of all other enemies by 20%. 2. All enemies share received damage with each other for 4 turns. On Ice characters, this effect can’t be cleansed and lasts 2 turns longer. 3. All enemies get -56% defense for 4 turns. On Ice characters, this effect can’t be cleansed and lasts 2 turns longer.
OC: Ilmarinen doesn’t do enough to excite me.
Sure, the mana reduction is nice, but after a Slow charge, it’s simply not enough.
The -56% defense is a high number, but it’s only uncleansable against Ice heroes.
He’s a decent hero, and if surrounded by the Mana-Gods, may even look impressive, but in isolation, there’s nothing super compelling here.
If you’re F2P/C2P and you don’t already have a strong defense down hero, Ilmarinen might be the perfect fit for you.
Kullervo (Empires and Puzzles)
Kullervo: Holy, Rogue, Average
Heirloom Dagger: 1. Deals 300% damage to the target. 2. Deals 470% damage to a random different enemy. 3. Enemies hit automatically cast Mindless Attack on a random ally when mana is full at the start of the turn during 3 turns. On Dark characters, this effect can’t be cleansed and lasts 2 turns longer.
OC: Kullervo’s gonna be so useful on Offense. Forget the huge amount of damage he inflicts for a moment, and think about that Mindless Attack.
It’s just such a proficient way of dealing with some numpty getting ready to spoil your fun…. No, no, no… Put your little wand away Xnolphod*, not today, pal.
We also have all that damage; 300% to the target and a whopping 470% to a random enemy.
Kullervo is made of absolute top-end, Grade-A stuff.
(*I swear that’s not a euphemism, -it’s not that type of show folks).
Want more Kullervo? Read his full review here.
Louhi (Empires and Puzzles)
Louhi: Dark, Monk, Average
Feather Tempest: 1. Dispels buffs from all enemies. 2. Deals 250% damage to all enemies. 3. All enemies get -24% defense for 4 turns. On Holy characters, this effect can’t be cleansed and lasts 2 turns longer.
OC: I was fortunate enough to help test these heroes in Beta, and Louhi was my personal favourite.
When she fires off, she does more than enough to change the tide of a battle.
First Dispelling all enemies, then dealing a reasonable amount of damage, and finally, inflicting -24% defense.
Yes, the Defense-down comes after the hit, but it’s still a one-button-press game changer.
Just an interesting comparison.
Either way, Roc is a bad bird and Louhi’s a star.
Vainamoinen (Empires and Puzzles)
Vainamoinen: Nature, Sorcerer, Fast
Song of Morass: 1. Deals 270% damage to the target and nearby. 2. All enemies get -30% accuracy for 3 turns. Chance to miss also applies to Special Skills. On Fire characters, this effect can’t be cleansed and lasts 2 turns longer.
OC: Vainamoinen’s hit is solid enough, but at 270%, it isn’t enough to drop the mic. And, his secondary just doesn’t cut it for me.
When I play Bai Yeong, I get hit way more than I feel I should (with his -75% accuracy triggered), and here goes Vainamoinen flexing -30% 🙄.
I suspect I’ll still be slapped left, right, and centre, all day long and twice on Sundays, when this ‘ailment’ is cast.
Alright, maybe I’m underplaying it. -We’ll have to wait and see how it feels in battle to properly judge.
Still, a modern hero with a strong right fist, just not enough on the backhand to pop the champagne cork. Wow, 3 analogies in 1 sentence… you should’ve heard my personalized wedding vows, -my wife must’ve thought I was an astronaut.
4-Star Epic heroes: Legends Of Kalevala (Empires and Puzzles)
There are two 4-Star Heroes in Kalevala Family.
Lemminkainen (Empires and Puzzles)
Lemminkainen: Fire, Barbarian, Average
Flaming Sword: 1. Deals 285% damage to the target and minor damage to nearby. 2. The target and nearby enemies receive 196 Burn damage over 4 turns. On Ice characters, this effect can’t be cleansed and lasts 2 turns longer.
OC: Lemminkainen is a damage dealer. Nothing crazy, and we should note, the minor damage to nearby enemies.
For ref, Tiburtus does 295% damage to the target and minor damage to nearby enemies on an Average, too. So, nothing crazy here.
Add to that some damage over time (DOT), and it’s a bit, “meh”. No problem.
In fact, good, because it means they won’t have to nerf him in 3 months 😄.
Mielikki (Empires and Puzzles)
Mielikki: Nature, Druid, Average
Sprite Ballard: 1. Summons a Sprite of the Forest Minion for all allies with 15% HP and 10% attack inherited from the caster. 2. The Sprite of the Forest Minion gives +20% mana generation for its owner for as long as they have the Sprite of the Forest Minions. This effect can’t be dispelled. 3. All enemies get -24% attack for 4 turns. On Fire characters, this effect can’t be cleansed and lasts 2 turns longer.
OC: The potential is definitely there.
The entire fondue is reliant on keeping those minions alive, and if you can, you’ll get an extra +20% mana generation.
But only 15% minion HP… –Lady of the Lake styley.
Lots of ‘ifs and buts’ with Mielikki.
On the surface, it looks great, but anyone with an effective minion solution won’t care a single iota about what Mielikki does.
And when you think about it, Ariel gives you +24% mana gen over 4 turns as part of her Special.
The only difference here is that it’s attached to minions and is undispellable.
Of course, we’re comparing Mielikki with an elite 5-Star hero! But, this is a serious business, probing the potential of a new 4-Star hero.
I can’t help but think there are some strong synergy options out there, waiting for Mielikki. But in isolation, I’m not blown away.
3-Star Rare heroes: Legends Of Kalevala (Empires and Puzzles)
There are two new 3-Star Heroes in Kalevala Family.
Joukahainen (Empires and Puzzles)
Joukahainen: Ice, Monk, Average
Arrows of Fury: 1. Dispels buffs from all enemies. 2. Deals 165% damage to all enemies. 3. All enemies are immune to new status buffs for 4 turns. On Nature characters, This effect can’t be cleansed and lasts 2 turns longer.
OC: There’s a ‘Status Effects’ war being waged in the 3-Star realm.
And, it all boils down to Treevil, who inflicts some next-level chaos on all enemies.
It seems (to me), that instead of nerfing the monster, who continues to dominate 3-Star tourneys, the developers are simply introducing new heroes to counter him (Faiez anyone?).
Now, it seems (to me), that we have a hero designed to counter the strong counter; Joukahainen.
And so, the dragon chases its tail.
Mind you, I don’t have a problem with all this, -just saying what I’m seeing.
Para (Empires and Puzzles)
Para: Dark, Rogue, Average
Familiar Witchcraft: 1. Recovers 32% health for all allies. 2. All enemies get -24% attack for 4 turns. On Holy characters, this effect can’t be cleansed and lasts 2 turns longer.
OC: Not too much going on here with Para.
32% healing for all isn’t anything earth-shattering. Frosty gives us the same (also Average), and so does Helo, and so does Aderyn.
So, it’s just the -24% attack we’re here for. Nice that it’s uncleansable on Holy, but still not justification for adding any more words to the end of this already monster post!
Legends Of Kalevala – Empires and Puzzles Guide
There we have it, another one in the bag.
More words on this page than I’ve ever submitted to my English teacher.
- Even though I didn’t focus on it much, the Family bonus and Passives associated with these heroes are phenomenal.
- Also, the extended torture for the ‘Strong Element’ in their Specials, has a whole heap of potential attached to it.
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