Empires and Puzzles August 2021 Hero Of The Month is called Chakkoszrot. Read on to find out about his strengths and weaknesses, and just how good I think he is.
There’s a lot to get excited about with the arrival of Chakkoszrot. Last month we got Devana, who was clearly designed to help us overcome the current crop of top defences, and Chakkoszrot is more of the same.
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Caveat: This post represents game-play speculation and personal opinion. It is not advice.
Chakkoszrot’s Element, Class, Special Skills, Passives & Talents
Here are his key stats & facts (written before release and subject to change).
Element: Dark (Purple)
Mana Speed: Slow
Special Skills: 1) Deals 235% damage to all enemies. 2) All enemies with a (dispel-able) mana generation buff currently active, receive -54% mana generation for 4 turns. This can not be cleansed. 3) All enemies are immune to new buffs for 4 turns. 4) [Element Link] gives +10% increase for any healing received for all Dark allies for 4 turns. This can not be dispelled.
Passive: 1. RESIST DIRECT MANA REDUCTION ~ This hero has innate resistance against direct Mana Reduction. 2. MANA BUFF PER STATUS AILMENT ~ This hero receives the following status effect when they receive a status ailment: +24% mana generation for 3 turns.
Talent: COMPANION ~ +15% chance to summon a Thorn Minion after receiving any damage. The effect is applied at the end of the turn.
Is Chakkoszrot worth Levelling? (Empires and Puzzles)
Let’s take a closer at Sif and Odin, and see how Chakkoszrot opposes them.
- We know that Sif offers a number of buffs to her team, including counterattack and +24% mana generation for 4 turns. Keep an eye on that mana generation, we’ll be coming back to it soon.
- Next Odin, who hits all enemies and, buffs his team for up to 28% mana generation.
- What about mana speed? Odin is FAST, while Sif is AVERAGE. So, they’re both likely to fire off with their Special skills at least once per battle.
This is where Chakkoszrot comes in with his Special.
- First, he deals some good damage across the board, slapping all enemies for 235%.
- Next, he deals with all this rude mana generation going on, and penalises each enemy who currently has a mana buff… by -54%! mana generation for 4 turns.
- Finally, he makes the entire enemy team immune to new buffs for 4 turns.
- Then he drops the mic.
Chakkoszrot’s weakness? SLOW mana speed. Meaning, it will feel like a lifetime waiting for him to charge in a Raid.
He does however, have a handy trick to help speed up his mana generation; his Passive Skill: ‘This hero receives the following status effect when they receive a status ailment: +24% mana generation for 3 turns.‘ Which will effectively make him an AVERAGE speed hero, at that point.
How to play Chakkoszrot
Chakkoszrot’s slow mana speed might get him ignored, but there are still two groups willing to play him:
- Players who believe his Special skills outweigh his slow mana speed, and
- Newer players, who have limited options for 5 star purple heroes.
If I had Chakkoszrot, here are some heroes I’d team him with (in an ideal world):
Brynhild – A 4 star, FAST healer. She heals nearby allies for 37%, provides +74% defence against Special skills, and buffs mana generation by +24%.
Toxicandra – A 5 star, FAST healer. She heals all allies for 24%, and regenerates a small amount of mana for each hero.
[*NOTE: I have considered the impact of Toxicandra’s Cleansing as part of her Special skill. I do not believe this will remove Chakkoszrot’s +24% mana buff (along with his ailments), as his Innate Ability states: ‘when they receive a status ailment’. I believe his buff is triggered by, and not reliant upon, having an ailment.]
Lady Woolerton – A 4 star, FAST healer. She heals all allies for 40%.
Freya – A 5 star, FAST defensive buffer and Minion summoner.
Once I’ve put the team together, I’d turn my attention to Troops, where a set of Level 11 Mana Troops will increase his mana generation by +9%. Together, with his own +24% mana boost (when subject to ailments), or when boosted by allies like Brynhild (+24%), Chakkoszrot would only require 9 tiles to charge his Special skill. And not the 12 standard tiles, normally required to charge a SLOW speed hero.
That’s 1 quicker than an AVERAGE speed hero.
Talking about mana, we must also remember that Chakkoszrot is a Druid Class, and they receive a +4% Mana Bonus on the last step of their Talent Grid.
Finally, in the Raid itself, when playing against Sif and Odin, I’d hold onto Chakkoszrot’s Special, and only fire off after they had buffed their team with a mana boost. -So that they’d all receive -54% mana generation for 4 turns.
All that said, this is just a bit of fun speculation on my part. Until we actually get Chakkoszrot, we won’t know if he’s worth the effort.
August 2021 – Chakkoszrot Empires and Puzzles Hero Of The Month
My final thoughts:
I’d love to have Chakkoszrot on my Defence Team for all of the reasons mentioned above. As for Raids? He might be too slow for my Raid team (but I’ve got a few good options already).
I like to think Chakkoszrot will be useful for players who find a way to fit him into their line-ups.
The key to using him, will be speeding up his mana generation, and trying to take advantage of his –54% mana ailment -by holding onto his Special ’til the right moment.
Old Cynic’s Hero Grade: Archangel
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