I’ve been busy banging my way up to the top of the Global Rankings with my old-school Raid Squad, but they keep failing just before the summit. Nonetheless, what I’ve picked up from laying the smackdown, are the blueprints for beating some of the most powerful Defenses in the current Meta.
In this post, I’m gonna discuss the current Meta and share how I’m dealing with it. And, I welcome you to share your own main Raiding Squad in the comments below.
Hopefully, it’s somewhat interesting!
AGENDA (Empires and Puzzle Magazine)
1. Checking out some top Defenses
2. Key Hero 1: Aramis Breakdown & Grading
3. Key Hero 2: Hathor Breakdown & Grading
4. Role-players: Guardian Hippo, Hetepheres, Ludwig, Jove, Anne, Meresankh, C. G. Panther, etc
5. My static Raid Squad and Strategy
Wanna read the last Magazine?
Caveat: This post contains gameplay speculation and personal opinion. It may also contain adult comedy, sarcasm, and Human error. It is not advice and is solely for entertainment and informational purposes.
My Raid Squad Trying to Capture a Cheeky #1
First, let me reiterate what I’m always saying; I don’t claim to know it all.
But since then, I’ve enjoyed a few stints in the top 5, but for lack of luck/Flasks/Gems/wins, I’ve not made it over the hill. 😢
Interestingly, I only needed 3086 cups to achieve #1 on the Global Leader Board back in June 22, whereas 5th spot last week required 3212, #2 around 3260, and #1 about 3350.
~He’s been the key to my ability to compete at this level.
Later in this post, I’ll share my budgeted bunch of sweaty-palmed tryhards who take on all comers. Sharing how the team operates and functions.
But first, let’s check out what’s going on on Defense…
Some Meta Defense Teams at the Global Ranking Summit
These are the types of Defense Teams I’m currently seeing:
Oh, and Hathor’s there, too.
Of course, Jove is staring you down for no reason whatsoever.
Guardian Hippo and Ogima are in the mix, and there’s more too, which I’ll cover below.
But if you go and spy out some of the top alliances, you’ll see that it’s also reflected there.
But why? Where’s the synergy?
Well, it’s overlapping, and it concerns Aramis and Hathor…
But it’s Aramis that’s the bigger problem.
Key Hero 1: Aramis Breakdown & Grading
Aramis was buffed* along with the other Musketeers, and they’re all super strong now. But Aramis is doing something which is quite simply ridiculous.
Not only does he slap 3 for 375% at Average, but he also Boosts the health of all allies by 30% of the damage dealt and makes them all immune to new Status Ailments for 3 turns.
The problem here is it’s non-dispellable.
Then, he gives himself +30% Defense for 3 turns*.
And when you’re facing an elite team involving the likes of Jove, the one thing you really need is a way to stick something on the b#st+rds!
I can tell you, there is nothing more unsettling than watching C. Roc return empty-handed after a busy day at the office. At first, we were both confused, but then we discovered it was this f#%k+r; Aramis.
-Just can’t clear that damn Immunity.
Old Cynic’s Hero Grade: Deity ⭐⭐⭐
This counts as an upgrade, but if you read my initial review, you’ll see why (Buff and Family Bonus).
Aramis does everything you’d want from a Tank. But who should back him up?
Key Hero 2: Hathor Breakdown & Grading
Hathor is a problem because she’s so quick.
When sat beside Aramis, she’s almost guaranteed to fire off and give her Average speed colleague the time he needs to get going.
A super quick bit of OverHealing followed by Immunity for 4 turns. Enough to support any teammate, but especially frustrating when your teammate is Aramis, who’s gonna take the initiative and make his Immunity non-dispellable.
On top of that, Hathor has a 50% chance to further Boost health by 10% and grant a small amount of Mana.
And I suspect Hathor will also get on with the new Tanky Hero, Green Knight, who was released a couple of days ago.
Old Cynic’s Hero Grade: Deity ⭐⭐★
Behind these two superstars, we’re seeing a few different strategies: Brute Force, Minions, or Taunt.
There are loads of top-end options, the likes of Hetepheres, Ludwig, Jove, Anne, Meresankh, C. G. Panther, etc etc, on and on.
And I’m guessing, if you’ve got the Hippo you’re fielding him, regardless?
Well, let’s move on and talk about my Raid Squad and my basic tactics.
My Raid Squad and Strategy (Empires & Puzzles)
Here’s my current Raid Squad:
As for this lineup, there’s a whole heap of Control and dispelling going on.
My Strategy for Beating the Current Meta: Aramis
Going in, Aramis is always the focus.
If Aramis fires first, he effectively barricades himself and the whole Defense.
And the only benefit I see is the absorption of the hit, by Ludwig.
R&N is an offensive Monster, sat next to Ludwig or not.
So if Malosi can’t tap Aramis to stop his Buffs, R&N can normally sneak his Mana.
Add to that, with Aramis occupying a Tank position, getting some Holy tiles will provide a good chance of removing him on tile damage. And if there’s more than one Dark Hero in the lineup, I believe it will increase the odds of Holy tiles appearing at the start of battle [but I have no evidence for this!].
My Strategy for Beating the Current Meta: Hathor
I normally leave her be. Stay away, if possible, until I’ve resolved other issues.
In an ideal world, Malosi will tap Aramis (and Ludwig will absorb the hit), while R&N will own Hathor before she gets a chance to be silly.
Normally, I’ll have Devana dispel first and then fire off C. Roc afterwards, because if C. Roc fires while the Immunity is present, he’ll only dispel (he won’t inflict his -44% Defense or Sand damage).
My Strategy for Beating the Current Meta: Role-players
Ultimately, my goal is to manage the Tanks while also triggering one Hitter (Jove!) if possible, -while Ludwig’s Aether Taunt is active.
On most occasions, once Ludwig fires off, R&N will suppress the opposition, and Devana will go into hyperdrive.
It’s worth noting that Roughian & Nurgib is a Mana monster. She will:
- Steal 50% of the Mana from the target and distribute it, often (enough) lighting up a teammate and also
- Receive 5% Mana every time she is healed (great on a team of Healers (and Staggered Healers))
Malosi will continue to manage Status Effects, and C. Roc, when he finally gets his way, will spell the end of days for most teams.
That’s it, Folks! (Raid Squads – Empires and Puzzles Mag)
Of course, luck also plays a massive part in every Raid! And my strategy doesn’t work all the time.
I’m a huge fan of Stacking because I personally believe the starting tiles are influenced by the Tank Element, Defense profile, and your Raid Squad’s Elemental balance [although it’s just my opinion].
For now, the current Meta suits my roster and team-making abilities.
And it turns out, that’s really important.
I thought my days of getting into the top 10 were long gone, so it’s cool to see that you can compete with these older Heroes.
That said, I’m not claiming to be breaking the matrix or anything.
Minions continue to be a major source of pain for me, with Diaochan provoking my last Rage Quit. As you can see, we’re tailor-made for her due to Ludwig’s central role and she… well.. it’s too upsetting to talk about.
For the record, another team that was pretty powerful, but lacked the Holy Stack, was:
OK, I’m done chatting. Hopefully, you found this interesting or useful in some way.
I’d love to see your Raid Squads, -I’m sure it will help others, too.
Anyway, as always, thanks for reading!
[Please always check in-game Hero Cards to confirm details and never chase Heroes]
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