Empires and Puzzles’ Big Balance Update is now live, and we’re all trying to figure out what it means for us and the game. In this post, I’ll share the News, refer you to the source, and share my personal opinion.
We all play this game at different levels, but I can only speak from my own point of view.
That’s why I invite you to share your own perspective in the comments below.
Caveat: This post contains gameplay speculation and personal opinion. It may also contain adult comedy, sarcasm, and Human error. It is not advice and is solely for entertainment and informational purposes.
Empires and Puzzles News
The Big Balance Update – Empires and Puzzles June 2023
The Empires and Puzzles Balance Update is complete, and over 200 Heroes were affected.
To see the full list of changes, check out this post on the official forum.
The main difference I can see (from the original Balancing Proposal) is that individual Heroes were not targeted for nerfs:
…(No Heroes are being nerfed in this update. Epic and Rare Heroes are not receiving any individual adjustments.)E&P Staff – The Big Balance Update – Details & Release Notes
Instead, the developers stuck with the plan to buff entire Families, and on the whole, newer Heroes received Power Stat buffs while older Heroes received little or no buff at all.
|Family||Stat Buff (OldCynic.com)|
|Bard, Mighty Pets||+40|
|Musketeer, Masked God||+35|
|Styx, Springvale (Heroes released in 2023), Sun, Moon, Ninja (Heroes released in 2023)||+25|
|Avalon (Heroes released in 2023), Cupid, Lunar Year||+20|
|Underwild (Heroes released in and after December 2022), Mystery, Gargoyle, Winter (Heroes released in and after 2022),|
Morlovia (Heroes released in and after 2022)
|Kingdom, Kalevala, Legends 2023,|
Atlantis (Heroes released in and after 2022)
(Empires and Puzzles) Family Stat Buffs
Aether Reset Token (Empires and Puzzles)
Today, I received my three Aether Reset Tokens, which can be used to reset a Limit Broken Hero, including the Talent Grid.
It returns all of the consumed items and 50% of the estimated Food and Iron, up to a maximum of 100M.
However, sacrificed Heroes used to level up a Hero are not returned. Instead, you will receive Trainer Heroes.
Aether Reset Tokens can only be used on Limit Broken Legendary Heroes.
There’s no doubt that these are fantastic items to own, and for somebody like myself, they’ll likely last for a good while because it’s quite rare for me to commit to a Hero before I’ve met the parents.
Let’s move on to my opinion on the Big Balance Update now that it’s finally here…
Empires and Puzzles Big Balance Update (Opinion)
I suspect your roster and level of play will impact your comfort level with this update.
But let’s step back and look at it from an average player’s point of view:
You have a bunch of elite Heroes who were already hard to beat (Stats and Special Skills).
Now, their elite Families are even stronger, providing yet more options for synergy.
Meanwhile, your older Heroes have received little or no buff at all.
Simply put, it will be harder for the average player to compete against the strongest teams.
Of course, this assumes that the ‘average player’ is either, Free to Play or Cheap to Play.
Overall, the gap in Stats, which we already see, will further reduce the Skill/Planning/Strategizing element of the game.
Empires and Puzzles is a random match-3 tile game at its core, but the ability to build teams has always been a welcomed challenge.
And War will be where it’s felt most. When you, with your budgeted bunch of try-hards, are pitted against some shining, brand-new team of raging Monsters (for 6 hits).
But this is all through my personal lens.
You might see things differently.
Also, if you don’t really care about PvP in Empires and Puzzles, then all of this might seem pretty redundant.
Let me know where you stand in the comments below!
What You Should Do | Big Balance Update
I normally don’t give advice. Instead, I try to share the facts and my own opinion so you can come to your own conclusions.
However, on this occasion, I can tell you what I’ve done:
- Identify the Heroes on the roster that received a significant Stats buff.
~Some top Heroes just became completely outrageous. Whereas most of my old Heroes are duds.
Still, Kai, the recently obtained Plains Hunter, went from
- Atk: 840 to 889
- Def: 782 to 832
- Hlt: 1429 to 1569
My tip is to review your roster for Heroes who got touched to see if you can use them more.
It’s also noticeable that old utility Heroes, like my good friend Malosi, were left out in the cold. -And on that note, my first Hero review and long-standing Raid Hero, Devana, was also too old for the buff.
I imagine this will allow space to create new Heroes in their stead.
Empires and Puzzles | Individual Exceptions…
If you’re new to E&P and wondering who the current strongest Heroes are, just check out E&P’s own “Individual Exceptions” list.
This is a grouping of Heroes sooo powerful that they wanted to nerf them, didn’t, but then refused to buff them in line with their family mates…
E&P Staff – The Big Balance Update – Details & Release Notes
The following Heroes are extremely powerful, and our testing tools show that they will remain very competitive in the post-balance update environment even as they are now. As such, they will not be receiving a stats boost:
(Can I get hold of those “Testing Tools”, please? Coz it would really help 😁)
Anyway, here are the Heroes. The Untouchables. The Illuminati. The Dons, if you will.
The following Heroes have also proven to be quite powerful, but not as much as the ones in the list above. As such, they are receiving only a partial stats boost of +20 Hero Power:E&P Staff – The Big Balance Update – Details & Release Notes
- Erlang Shen
- Queen Guowang
- Hurricane (Now 900 Atk!)
- Milady de Winter
The upside of No Nerfs is that Ludwig has been left alone. And he has the power and Skill to help level the playing field.
I won’t mention the other proposed nerfs, -after all, not right to offer up someone else’s Heroes for the chopper while trying to defend your own. 😁
Oh, one final note here:
As a result of today’s decision, and as things stand, Khufu will hit all for 450% with his new Atk Stat of 819 (from 795).
Hitters are gonna get crazy.
My Conclusion: Empires and Puzzles Big Balance Update
It strikes me that the Big Balance Update is actually about the developers’ significant change in strategy, -at least from what it was before.
And it feels like the word “balance” has a different meaning to it here, or there is something that I just don’t understand.
That said, I don’t expect the changes they’ve implemented today to alter my gameplay immediately. -New strong Heroes were already doing that.
This simply speeds it up.
I’ve learned from Beta that powerful Heroes can make the game feel a little too easy. It’s not fun winning without a struggle. The achievement is lost.
By the same token, not having a chance to win can feel terribly frustrating, too.
Many of us live in the End-Game E&P, having beaten many of the game’s central challenges.
-We play for fun, competing in Events, Tournaments, Raids, and Wars, and occasionally when the mood takes, we Slap the Titan a little.
Ultimately, it’s not my job to keep the game balanced; that’s for the owners. My job is to keep me entertained.
So, as always, I will test out this new Meta and hope that they never push the balance too far.
I’d love to read your thoughts in the comments below.
[Please always check in-game Hero Cards to confirm details and never chase Heroes]
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