The Empires and Puzzles Talent Grid appears once you’ve finished levelling a hero. The Talent Grid allows you to attach Emblems to your hero, and in doing so, increase their core stats and abilities.
In this post, I’ll explain how the Talent Grid works, and more importantly, I’ll share my controversial opinion on which path to take.
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MENU (Empires and Puzzles Talent Grid Guide)
1. What & Where is the Talent Grid?
2. Where can I find Emblems for the Talent Grid?
3. Attack, Health, Mana, or Defense?
4. How do you Reset the Talent Grid and retrieve your Emblems?
Caveat: This post contains game-play speculation and personal opinion. It may also contain adult comedy and sarcasm. It is not advice and is solely for entertainment, and informational, purposes.
What & Where is the Empires and Puzzles Talent Grid?
The Talent Grid allows you to further develop your hero. Completing the Talent Grid will result in improvements to your hero’s Attack, Health, and Defense.
It will also trigger your hero’s Class Talents.
There are currently 10 Hero Classes: Cleric, Barbarian, Fighter, Wizard, Druid, Monk, Paladin, Ranger, Sorcerer, and Rogue.
Emblems also come in those 10 Classes, and can only be attached to heroes of the same Class. So, Cleric Emblems can only be attached to Cleric Class heroes.
Each Class (Cleric, Barbarian, Fighter, etc.) also has its own unique Special ability.
Lady Woolerton, for example, who is a Cleric Class, will benefit from Manashield (A chance to resist negative mana effects that prevent the use of her Special skills).
Where is the Talent Grid?
After you ‘level’ a hero, a new button will appear where “Ascend” used to be. Now it will say, “TALENT GRID” (see below).
Where are your Emblems stored?
All of your Emblems are stored in your inventory:
Where can I get Emblems for the Talent Grid?
Emblems can be found in Class Quests (Trials), The Ninja Tower event, Raid Tournaments, Rare Titans, Mystic Visions, and Alliance War Chests.
Empires and Puzzles Talent Grid: Attack, Health or Defense?
First, it’s important to note that this isn’t advice, it’s simply my opinion.
So, which Talent Path should you take your hero down?
Health and Defense.
Plain and simple.
And, which heroes should you take down the Health/Defense path?
All of them.
I know the prevailing view is to take the Attack route for Offensive heroes, and the Defense route for Defensive heroes, but in my personal experience, Attack route heroes die too quickly.
For me, the entire point of having a hero in your line-up, is to use their Special skills. -Not to win via tile damage. In-fact, it’s rare for me to win a battle via tile damage alone.
So, if I take my hero down the Attack path, he/she will add to the tile damage inflicted and, if they manage to fire-off their Special skill, it’ll hit harder (assuming it’s a strike).
However, I could substantially improve their underlying HP if I go down the Health/Defense path. Giving them the best chance of charging their mana, and firing their Special skills.
By pushing all of my heroes along the Health/Defense path, I end up with heroes who can really take a shoeing. Keeping them alive longer in any battle, and increasing the chances of them using their Special skills.
Skills, which I have faith in. Skills, which I believe can turn the tide of any battle.
I took the Health/Defense path with my Freya, and as a result she improved her Health by 256, and her Defense by 76. While taking the Attack path would have only improved her Health by 36, and Defense by 72.
That’s +220 HP difference -enough to take a few more hits, and hopefully fully charge her Special.
The Only Exception
The only exception I make to the Health/Defense rule is when a Mana-Boost is available (unless they are already very fast, as pointed out by a Redditer).
As you can see, the objective as far as I’m concerned, is to keep my heroes alive long enough to fully charge their Mana. And a Mana-Boost, as is found on a Ranger’s Talent Grid, is worth grabbing, over the option of additional HP.
All that said, it’s best to listen to lots of views on this, and to find a strategy that works best for you.
How do you Reset the Talent Grid and retrieve your Emblems?
There are two ways to Reset the Talent Grid. The first involves using a Reset Emblem, and the second involves paying with Gems.
You can earn Reset Emblems in a few places including, Alliance War Chests and Raid Tournaments.
Using a Reset Emblem is the preferred way of resetting the Talent Grid because it returns ALL of the Emblems attached, and 20% of the Food and Iron previously used.
However, when using Gems to reset the Talent Grid, you only receive 95% of the Emblems previously attached. And none of the Food or Iron.
Note: When resetting with Gems, each hero type has its’ own price. For example, a 5 star hero will cost 171 Gems to reset the Talent Grid. Whereas, a 4 star hero will cost 57 Gems. And a 3 star, will cost 26 Gems.
Empires and Puzzles Talent Grid Guide: Sword or Shield?
That about covers it. Everything you need to know about Talent Grids.
One final point: With the addition of Limit Breakers, you now have 2 further ways to improve your hero’s stats once levelling is complete: The Talent Grid, and now, Limit Breaking.
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